![]() In addition to the various difficulty settings, The Last of Us Part II will have sports game-like sliders that’ll allow players to adjust things like how much damage Ellie can take from enemies and how alert the game’s AI will be. Also, players can adjust the size of the game’s subtitles and enable color-blind filters. Visually impaired users will have the option to navigate the game via sound, as Naughty Dog has added a wide range of audio triggers that’ll guide players around the map and allow them to survey their surroundings, discover new items, and eliminate enemies. Additionally, there will be a high-contrast mode for partially blind players, where everything in the game will be color-coded. For example, the high-contrast mode will make the world geometrically grey, while allies will be blue, and enemies will be red. If the gameplay moves too fast for you, then there’s an option to slow it down. Players will also be able to enable slow-motion aiming, which will make high-intensity, fast-paced firefights more manageable. There’s a vast suite of customizable gameplay options for The Last of Us Part II, and they’re all divided into a series of categories within the menus, and they all can be adjusted at-will. THE LAST OF US DLC PEWDIEPIE PART 3 SERIES
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